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Oh Mummy Objective

May 27, 2009 by as1 

The object of the game was to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level generally looked the same, a two-dimensional board. In contrast with Pacman as the player walked around footprints were left behind to see where they had been. By completing a square its content was revealed. There would either be a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it was necessary to unveil the key and a tombstone. The scroll would enable the player to kill/eat one mummy on the level. If a mummy was unveiled it would follow the player to the next level. The difficulty and speed of the game increased as the player progressed through the levels.

The game was for one player only and whilst it was simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings that comprised the system’s bundle.

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