Bowman Settings
April 22, 2009 by as1
Bowman contains 2 types of games:
When playing against another player, you can choose to play against another human or against the iPhone itself.
Either way, your objective is to kill your opponent before he kills you.
Place your finger on the screen and pull backwards. On your first shot, take a guess at the strength and angle required. When you lift your finger from the screen, the arrow will be released.
Judging by the landing of your arrow, you can determine if you landed long or short. In your next go, adjust your power and angle to hit your opponent.
You can use the distance display to get an idea of the strength and angle required but you also need to keep in mind that the opponent will change distance every 5 shots. So try and hit him within 5 shots otherwise you will have to recalculate your trajectory.
If the “One Hit KO” setting is enabled, the first person to get shot, loses. It only takes one hit to win.
If the “wind” setting is enabled, you will notice windsocks near the player displaying the direction of the wind. This makes it harder to shoot the enemy as you will have to take the wind into account.
If the “wall” setting is enabled, there will be a wall between you and your opponent.
You will have to aim higher to get your arrow over the wall.
If both the wind and wall settings are enabled, you will find Bowman an extremely challenging game, especially if the “fatigue” settings is set to “on”.
If the “critical hit” setting is enabled, this will reduce the opponents health by DOUBLE the amount when he is hit. The same applies to you.
The “vitality” slider has 5 positions along its slide.
If the slider is set in the middle (position 3), this means that each player will be able to take 3 times the number of hits before he dies. If it is set at the end position (position 5), each player will start with 5 times his normal health.
If the “fatigue” setting is enabled (default), a player who uses maximum power to take his shots will become tired. If he continues to use maximum power, he will continue to remain tired and this will reduce the amount of power he can use against his opponent.
When he starts to use less than full power, he will slowly gain his strength back thereby allowing more powerful shots in the upcoming shots.
Fatigue is indicated by 3 blue bars on the bottom right hand corner of the screen. You will also find that the maximum power figure is limited in number.
To regain your max power capability, shoot a few arrows with less power and you’ll see the blue bars disappear as you regain your strength.
Trying to cheat by shooting just 1% less than the maximum power available will not work. Don’t try it or you will be penalized!
Scores are calculated after the game. The score depends on how quickly and accurately you shoot your opponent. The score is multiplied if you use the wind and/or wall settings.
When playing Bowman in bird hunting mode, you’ll be able to shoot as many arrows as you want to kill as many birds as you can within the 3 minute time limit.
There are 4 bird speeds. Your score is calculated depending on the speed of the bird.
If you shoot a fast moving bird, you will receive more points.
If you try and blitz the sky with as many arrows as you can, it will not work.
The blue force bar on the right side of the screen regulates the speed at which you can release your arrows.
Be selective and pick out the birds which will earn you maximum points.
Make sure you aim carefully because it IS possible to shoot yourself!
If you’re lucky, you may be able catch two birds with one arrow!
If you make it near the top on the scoreboard, you can view your scores on this site by clicking the High Scores tab and then selecting Bowman.
You can also view local and global scores on your iPhone.


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